Playout Done Properly!

November 26, 2024
5
 min read
BLOG

Playout Done Properly!

Let’s be honest, the first wave of the move of broadcast playout to the cloud was not hugely successful.

Early solutions used virtual machines reserved in the cloud and ran existing playout software – so they were not cloud native. As a result, they ended up being unreliable. Cloud costs became excessive, negating the advantages that the cloud had been sold on: resource efficiency, reducing costs, flexibility and scalability.

This resulted in a return to parallel running on premises, and ultimately a fall back to a hybrid model. This created more complexity, increasing costs further and clearly not delivering the costs savings envisioned.

Just like in all product adoption models, you could say this created a ‘bad taste’ in the mouth of the early adopters. A ‘trough of disillusionment’ created a kick back against the cloud, with many broadcasters believing the cloud was not ready and too costly to adopt.

Industry analysts, Devoncroft Partners, commented at a recent conference that the trough is proportionally larger than expected in the case of the cloud adoption rate for broadcasters. The cloud only began the journey up the slope of enlightenment recently, with the high-profile adoption of a few large broadcasters. For example, British broadcaster Sky are now playing out close to 200 channels from their cloud platform.

So what has changed?

Being the pioneers, and the technology behind the Sky platform, BCNEXXT is now leading the second wave. Adoption is growing strongly because finally cloud playout is being ‘done properly.’ This is not a ‘lift and shift’ of existing software onto a VM hosted in the cloud, but cloud-native software and new architectures that deliver 99.9999% reliability, whilst utilizing the advantages of the cloud, such as scalability and business model flexibility , dramatically reducing costs and increasing agility and reliability.

Devoncroft Summit IBC 2024 - Research Presented by Josh Stinehour, Prinicipal Analyst at Devoncroft Partners

What is Cloud Native?

You need look no further than the Amazon website for a good definition:

“Cloud native is the software approach of building, deploying, and managing modern highly scalable, flexible, and resilient applications in cloud computing environments”. 

These applications consist of multiple small, interdependent services called microservices which work independently.  Using minimal computing resources, microservices are dynamically scaled or multiplied to make applications more or less powerful.  They can be updated with fast and frequent changes to meet customer demands without impacting service delivery.

How Does a Cloud-Native Approach Benefit Business?

  1. Increases efficiency

Cloud-native development brings along agile practices like DevOps and continuous delivery (CD). Plus, automated tools enable scalable applications to be built rapidly, which only use resources when needed, making sure resources do not sit idle.

  1. Reduces costs

Businesses no longer need to invest in the procurement and maintenance of costly physical infrastructure. This results in long-term savings in operational expenditure. The cost savings of building cloud-native solutions might also benefit your clients.

  1. Ensures availability

Companies can build resilient and highly available applications where feature updates do not cause downtime. Resources can easily be scaled up during peak requirements.

The real-world advantages of a cloud-based playout system are numerous and very real, confirmed time and time again by our customers.

The Real-World Advantages of Using the Cloud

Efficient resource usage driving costs down

Business decisions should be made based on the understanding of available information and the obvious parameters for decisions involving IT resources (broadcasting these days is really IT) is the total cost of ownership, or TCO.  The cloud typically drives down costs in two areas:

Hidden costs

TCO is usually calculated by aggregating the total costs associated with a function, over a period of time, let’s say a year. In talking with our current and future customers, herein lies the first problem.

Many broadcast departments do not know all their true costs; maybe the building, power (including air conditioning) and their maintenance are in a different budget. Often IT infrastructure and support is budgeted separately. So it’s common for a broadcaster not to know their true total costs for the playout function.

Cloud resources include all these costs. Due to the economies of scale, these hidden expenses are usually much lower than can be provided for on premise.

Direct resource costs

By making the software driven by exception, easy to use and with fully automated QC, channel to operator ratios can be kept high, in the 40’s and 50’s. Operations can often be run lights out overnight.

In addition, truly cloud-native software is containerized, uses microservices and scales according to use, only using the minimum resources to provide the functionality required. Therefore, it usually uses fewer resources than a hardware build out, best explained by this simple example:

A simple example of resource usage: VM versus cloud native

If a playout system runs on a virtual machine, the compute resource remains at 100% for 24hrs/day, but for file-based content only 15% of the resources are required.

For 3 hrs. of live sports or news in a day, the playout system only needs 100% compute resources for that 3 hrs. of live, the rest is file-based playback, so the math is simple:

  • Cloud native uses 3x100% + 21x15% = 615/24= 25% of the resource usage of a VM

Scalability

The cloud is dynamically scalable. This means compute resources can be added and spun down in minutes, making it ideally suited to the changing complexity of the content in a typical broadcast. 

Minimum compute power can be used for file-based content playout. When the channel goes live, resources can be added to provide the compute power required to render complex graphics and DVE moves in real time.

This is very different to a playout server, where the compute power has to meet the requirements for the most complex content and is then underutilized when less complex content is played out.

In turn, this drives pay-as-you-go commercial models that are appealing to a broadcast industry currently trying to save money and become more flexible.

Flexibility

The dynamic scaling ability of the cloud also drives a new level of flexibility. 

Pop-up channels for sporting and other premium events can be spun up and shut down in minutes and paid for on a pay-as-you-go basis, providing unheard of agility to start and end new services. All without costly investment in new equipment and support staff.

Availability

Cloud resources are fully instrumented and health monitored. This enables the cloud provider to stay ahead of many issues and fix them before they occur, making the environment highly available.

In addition, the global nature of the cloud enables multiple opportunities to architect redundant systems, either across local zones or geographic regions or even on premises in hybrid systems, seamlessly switching between them if an error is detected in one of the streams.

Besides redundancy, multiple other considerations can be used to design robust cloud-based systems:

  1. The use of rendering clusters which consist of multiple CPU’s are inherently redundant.
  2. Adding cache storage and distributing the content and playout schedules to the points of playout insulates the system from connection errors.
  3. Shifting processing ahead of on-air time gives operators time to fix any detected issues. 
  4. Utilizing redundant storage sub-systems to protect content.

A correctly architected cloud deployment can be highly reliable, with 6x9’s (plus) availability routinely experienced by users. 

Support

Cloud providers support their service 24/7 and as noted above often find and fix errors before they occur, without the requirement for local support personnel. 

Detected errors are fixed quickly and efficiently, or due to the scale of the cloud, switched to alternative resources in different zones or regions, usually seamlessl. This brings a level of support and flexibility a single Broadcaster cannot afford in an on-premises environment.

Summary

Broadcast playout in the cloud has evolved over the past few years, from early adopters doing a ‘lift and shift’ of existing playout software onto virtual machines booked in the cloud. Newer solutions take full advantage of the efficiency, scalability, flexibility and availability that the cloud environment provides, driving down costs and increasing agility and robustness.

If considering a cloud playout solution, ask the right questions to choose a system that transforms your content distribution in the right way. You should expect increased efficiency, agility and reliability and reduced costs, not the other way around!

Playout Done Properly!

Let’s be honest, the first wave of the move of broadcast playout to the cloud was not hugely successful.

Early solutions used virtual machines reserved in the cloud and ran existing playout software – so they were not cloud native. As a result, they ended up being unreliable. Cloud costs became excessive, negating the advantages that the cloud had been sold on: resource efficiency, reducing costs, flexibility and scalability.

This resulted in a return to parallel running on premises, and ultimately a fall back to a hybrid model. This created more complexity, increasing costs further and clearly not delivering the costs savings envisioned.

Just like in all product adoption models, you could say this created a ‘bad taste’ in the mouth of the early adopters. A ‘trough of disillusionment’ created a kick back against the cloud, with many broadcasters believing the cloud was not ready and too costly to adopt.

Industry analysts, Devoncroft Partners, commented at a recent conference that the trough is proportionally larger than expected in the case of the cloud adoption rate for broadcasters. The cloud only began the journey up the slope of enlightenment recently, with the high-profile adoption of a few large broadcasters. For example, British broadcaster Sky are now playing out close to 200 channels from their cloud platform.

So what has changed?

Being the pioneers, and the technology behind the Sky platform, BCNEXXT is now leading the second wave. Adoption is growing strongly because finally cloud playout is being ‘done properly.’ This is not a ‘lift and shift’ of existing software onto a VM hosted in the cloud, but cloud-native software and new architectures that deliver 99.9999% reliability, whilst utilizing the advantages of the cloud, such as scalability and business model flexibility , dramatically reducing costs and increasing agility and reliability.

Devoncroft Summit IBC 2024 - Research Presented by Josh Stinehour, Prinicipal Analyst at Devoncroft Partners

What is Cloud Native?

You need look no further than the Amazon website for a good definition:

“Cloud native is the software approach of building, deploying, and managing modern highly scalable, flexible, and resilient applications in cloud computing environments”. 

These applications consist of multiple small, interdependent services called microservices which work independently.  Using minimal computing resources, microservices are dynamically scaled or multiplied to make applications more or less powerful.  They can be updated with fast and frequent changes to meet customer demands without impacting service delivery.

How Does a Cloud-Native Approach Benefit Business?

  1. Increases efficiency

Cloud-native development brings along agile practices like DevOps and continuous delivery (CD). Plus, automated tools enable scalable applications to be built rapidly, which only use resources when needed, making sure resources do not sit idle.

  1. Reduces costs

Businesses no longer need to invest in the procurement and maintenance of costly physical infrastructure. This results in long-term savings in operational expenditure. The cost savings of building cloud-native solutions might also benefit your clients.

  1. Ensures availability

Companies can build resilient and highly available applications where feature updates do not cause downtime. Resources can easily be scaled up during peak requirements.

The real-world advantages of a cloud-based playout system are numerous and very real, confirmed time and time again by our customers.

The Real-World Advantages of Using the Cloud

Efficient resource usage driving costs down

Business decisions should be made based on the understanding of available information and the obvious parameters for decisions involving IT resources (broadcasting these days is really IT) is the total cost of ownership, or TCO.  The cloud typically drives down costs in two areas:

Hidden costs

TCO is usually calculated by aggregating the total costs associated with a function, over a period of time, let’s say a year. In talking with our current and future customers, herein lies the first problem.

Many broadcast departments do not know all their true costs; maybe the building, power (including air conditioning) and their maintenance are in a different budget. Often IT infrastructure and support is budgeted separately. So it’s common for a broadcaster not to know their true total costs for the playout function.

Cloud resources include all these costs. Due to the economies of scale, these hidden expenses are usually much lower than can be provided for on premise.

Direct resource costs

By making the software driven by exception, easy to use and with fully automated QC, channel to operator ratios can be kept high, in the 40’s and 50’s. Operations can often be run lights out overnight.

In addition, truly cloud-native software is containerized, uses microservices and scales according to use, only using the minimum resources to provide the functionality required. Therefore, it usually uses fewer resources than a hardware build out, best explained by this simple example:

A simple example of resource usage: VM versus cloud native

If a playout system runs on a virtual machine, the compute resource remains at 100% for 24hrs/day, but for file-based content only 15% of the resources are required.

For 3 hrs. of live sports or news in a day, the playout system only needs 100% compute resources for that 3 hrs. of live, the rest is file-based playback, so the math is simple:

  • Cloud native uses 3x100% + 21x15% = 615/24= 25% of the resource usage of a VM

Scalability

The cloud is dynamically scalable. This means compute resources can be added and spun down in minutes, making it ideally suited to the changing complexity of the content in a typical broadcast. 

Minimum compute power can be used for file-based content playout. When the channel goes live, resources can be added to provide the compute power required to render complex graphics and DVE moves in real time.

This is very different to a playout server, where the compute power has to meet the requirements for the most complex content and is then underutilized when less complex content is played out.

In turn, this drives pay-as-you-go commercial models that are appealing to a broadcast industry currently trying to save money and become more flexible.

Flexibility

The dynamic scaling ability of the cloud also drives a new level of flexibility. 

Pop-up channels for sporting and other premium events can be spun up and shut down in minutes and paid for on a pay-as-you-go basis, providing unheard of agility to start and end new services. All without costly investment in new equipment and support staff.

Availability

Cloud resources are fully instrumented and health monitored. This enables the cloud provider to stay ahead of many issues and fix them before they occur, making the environment highly available.

In addition, the global nature of the cloud enables multiple opportunities to architect redundant systems, either across local zones or geographic regions or even on premises in hybrid systems, seamlessly switching between them if an error is detected in one of the streams.

Besides redundancy, multiple other considerations can be used to design robust cloud-based systems:

  1. The use of rendering clusters which consist of multiple CPU’s are inherently redundant.
  2. Adding cache storage and distributing the content and playout schedules to the points of playout insulates the system from connection errors.
  3. Shifting processing ahead of on-air time gives operators time to fix any detected issues. 
  4. Utilizing redundant storage sub-systems to protect content.

A correctly architected cloud deployment can be highly reliable, with 6x9’s (plus) availability routinely experienced by users. 

Support

Cloud providers support their service 24/7 and as noted above often find and fix errors before they occur, without the requirement for local support personnel. 

Detected errors are fixed quickly and efficiently, or due to the scale of the cloud, switched to alternative resources in different zones or regions, usually seamlessl. This brings a level of support and flexibility a single Broadcaster cannot afford in an on-premises environment.

Summary

Broadcast playout in the cloud has evolved over the past few years, from early adopters doing a ‘lift and shift’ of existing playout software onto virtual machines booked in the cloud. Newer solutions take full advantage of the efficiency, scalability, flexibility and availability that the cloud environment provides, driving down costs and increasing agility and robustness.

If considering a cloud playout solution, ask the right questions to choose a system that transforms your content distribution in the right way. You should expect increased efficiency, agility and reliability and reduced costs, not the other way around!

Share this post

Read More

Corporate

BCNEXXT Expands Global Reach Into Japan

BCNEXXT is expanding into Japan with the founding of BCNEXXT Japan and the introduction of Vipe to the Japanese Broadcast market. 
AWARDS

BCNEXXT Wins IBC Best of Show Award with Vipe RT at IBC 2024

Cloud-native playout solution for live sports and events workflows, simplifies operations and reduces overhead by as much as 60%
ANNOUNCEMENT

BCNEXXT Showcases Vipe RT and Native Adobe After Effects Integration at IBC

Beyond streamlining playout, simplifying operations, and significantly reducing overhead, Vipe delivers rich on-air graphics as envisioned in the design studioThe Netherlands - September 11, 2024 - At the upcoming IBC Show, BCNEXXT will showcase the latest version of Vipe, introducing for the first time Vipe RT, a dedicated, real-time playout engine that supports the most complex live event and sports scenarios. IBC attendees can experience Vipe’s native Adobe® After Effects® integration at the BCNEXXT exhibit in Hall 3, Stand 3.B23.Already deployed in hundreds of entertainment channels around the world, Vipe delivers major savings to organizations of all sizes by consolidating silos, streamlining resource usage, and increasing their automation and reliability levels.Vipe also enables differentiating on-air graphics, preserving the rich designs envisioned by the artists through its native Adobe® After Effects® integration. Typical playout workflows flatten rich 3D graphics into a single .MOV file, which is then keyed over the content. As a result, the graphic loses much of its dynamics. With native After Effects integration, Vipe’s rendering engine takes all design elements, including the timing markers, and renders them in 3D exactly as the designer envisioned.“Having native graphics integration as part of a playout solution enables a workflow that supports stylish, dynamic graphics to better differentiate a channel,” states Graham Sharp, CEO of BCNEXXT, USA. “In today's multi-channel world not only are we trying to make our users more efficient, but also enable them to creatively differentiate their channels, all with 99.9999% uptime.”Vipe can be deployed across public and private clouds, on premises as well as hybrid. With its highly optimized compute usage, Vipe ensures lower-energy consumption leading to more sustainable operations and significantly reduced costs whilst delivering unmatched reliability. To learn more about the Vipe playout workflow, please visit: https://www.bcnexxt.com/approach.Learn about Adobe After Effects and give it a try by updating the app today. To enhance your workflow even further, explore the many extensions that are available as part of the Adobe Video ecosystem today.‍Book a Meeting at IBC 2024To book a one-on-one meeting to learn more about this modern playout service and technology, please contact: ibc@bcnexxt.com.About BCNEXXTBCNEXXT, based in the Netherlands, brings over a century of combined experience in developing Vipe, a virtualized, cloud-native system for Linear, VoD, and OTT publishing. This platform sets a new efficiency benchmark, using significantly fewer resources and achieving near-perfect uptime.‍
BLOG

How Rethinking Playout Can Redefine Your Media Supply Chain

How Rethinking Playout Can Redefine Your Media Supply ChainThe Media Supply chain is a hot topic, but why?We as an industry have created huge supply chain complexity by taking a siloed approach to distribution. We have different departments, staff, technology and systems for Linear, FAST, VOD and Streaming Channels resulting in the supply chain having to deliver multiple versions of content to each endpoint.So why are we so focused on the Supply Chain? We are putting the cart before the horse and spending millions solving a problem that we could solve in a much simpler way.Why not consolidate playout first, then the supply chain only has to deliver a master version of the content, to a single end point?VIPE from BCNEXXT is a single platform that creates all of your distribution requirements in their transport stream formats from a single master content source. It does this without ingesting, on the fly, then stitches the events together into linear streams or delivers them to VOD origin servers based on your schedules and manifests.Liberate your playout and simplify your supply chain. 
ANNOUNCEMENT

BCNEXXT Introduces Vipe RT at IBC 2024

BCNEXXT Introduces Vipe RT at IBC 2024‍ Cloud-native playout solution revolutionizes live sports and events workflows, simplifying operations and reducing overhead by as much as 60%
BLOG

Achieving maximum quality of service

Everyone knows the adage, “An ounce of prevention is worth a pound of cure.” This rings particularly true in broadcast playout, where on-air errors can be hugely disruptive and costly to the broadcaster.Traditional systems assemble video, audio, and graphics components in real-time, even when schedules are pre-set. Any glitch during this live assembly can lead to on-air errors, requiring constant vigilance from Master Control Room (MCR) operators, who need to be on standby 24/7.By pre-assembling and QC checking as much content as possible ahead of on-air time, far superior Quality of Service (QoS) can be achieved effectively reducing operational expenses and the need for around-the-clock monitoring. This pre-assembly approach can be used for all distribution requirements, enabling the consolidation of Video on Demand (VOD), Over-the-Top (OTT), and Linear playout operations, dramatically reducing operating costs further.
interview

IABM interview with Graham NAB 2024

On the Sofa with the IABM at NAB - using technology to solve business problems!
awards

Product of the Year Award 2024

The Netherlands - April 18, 2024 - BCNEXXT is pleased to announce that Vipe has won the 2024 NAB Show Product of the Year Award in the Asset Management, Automation and Playout category. The official awards program recognizes some of the most significant and promising new products and technologies showcased by exhibitors at the 2024 NAB Show. Vipe is a cloud-native, software-only offering that simplifies and speeds up the deployment of fully automated linear playout (including live), OTT streaming and VOD offerings. It removes multiple silos and simplifies media supply chains. Clients experience up to 60% cost reductions. “Vipe enables broadcasters and content owners to dramatically improve their operational efficiency,” states Graham Sharp, CEO, BCNEXXT USA. “Vipe intelligently scales resources to match the complexity of the content, consolidates linear, streaming and VOD silos under a single point of technical management, and automates most common playout tasks, increasing reliability and reducing costs.. We are honored to be recognized by the NAB and take home this prestigious award!” The 2024 NAB Show Product of the Year Award Winners were selected by a panel of industry experts in 15 categories. “NAB Show is the ultimate marketplace showcasing the latest trends and technology spanning creation, distribution and monetization in the broadcast, media and entertainment industry,” said senior vice president and chief customer success officer Eric Trabb, NAB Global Connections and Events.“Congratulations to BCNEXXT for winning the prestigious 2024 NAB Show Product of the Year Award, a testament to the groundbreaking innovation embodied by Vipe. Its profound impact on the content lifecycle underscores its pivotal role in empowering storytellers to navigate present challenges and embrace the opportunities of tomorrow.” BCNEXXT’s customer Comcast Technology Solutions was also recognized with an IABM BaM award at the 2024 NAB Show for their advanced playout workflow, which relies on Vipe. About NAB Show NAB Show is the preeminent conference and exhibition driving the evolution of broadcast, media and entertainment, held April 13-17, 2024 (Exhibits April 14-17) in Las Vegas. Produced by the National Association of Broadcasters, NAB Show is the ultimate marketplace for next-generation technology inspiring superior audio and video experiences. From creation to consumption, across multiple platforms, NAB Show, ranked as one of the top fastest-growing shows in the United States, is where global visionaries convene to bring content to life in new and exciting ways. Learn more at NABShow.com. About BCNEXXT BCNEXXT, based in the Netherlands, brings over a century of combined experience in developing Vipe, a virtualized, cloud-native system for Linear, VoD, and OTT publishing. This platform sets a new efficiency benchmark, using significantly fewer resources and achieving near-perfect uptime.
Partners

OVERON Moves Playout Operation to Cloud-Native Vipe

OVERON, the technical content delivery division of the leading audiovisual service provider Grup MEDIAPRO, has transformed its playout operations across North and South America with BCNEXXT’s cloud-native playout solution, Vipe. As a global media distribution powerhouse, OVERON is at the forefront of delivering tier-1 sports and live content, servicing over a thousand TV channels worldwide. The move of its core playout operations, consisting of 25 television channels, to the cloud underscores OVERON's commitment to leveraging cutting-edge technology like Vipe for modern media distribution, ensuring high reliability and agility in service delivery.
EVENTS

BCNEXXT at NAB 2024

BCNEXXT is showcasing the future of playout operations at NAB 2024 with the cloud-native solution, Vipe in the IABM lounge W236LMR (Level 2). Reducing operational costs by as much as 60% with an incredible 99.9999% uptime, Vipe is a cloud-native software-only solution designed to streamline and expedite the deployment of fully automated linear (including live), OTT, FAST, Streaming and VOD channels. Vipe combines the multiple silos that content owners and distributors typically have in place today, drastically simplifying media supply chains, reducing operator-to-channel ratio and enabling organizations to quickly deploy new channels without the upfront costs.
team

New hire Arthur!

BCNEXXT, a growing team with decades of industry experience has hired Arthur Duisenberg in the role of Support Manager.
awards

IBC Content distribution innovation award 2023

We are thrilled to be part of the project at Sky Europe that won the prestigieus IBC “Content distribution” innovation award. Together with Techex (https://techex.co.uk/) and Squaredpaper (https://squaredpaper.co.uk/) we managed to help Sky migrate all Content TV channels from traditional on-prem, to be fully cloud native playout channels .For us, the project started in 2019 with some DR channels, today it is running 135 live Vipe channels from the cloud.Thank you Sky Europe for putting your trust in our platform in us as a company.
team

New hire Leroy!

BCNEXXT, a growing team with decades of industry experience has hired Leroy Zwakman in the role of DevOps Engineer.
Corporate

BCNEXXT Inc

BCNEXXT BV opens US office.
Events

IBC 2023

Playout Liberated at IBC 2023!
Events

NAB 2023

BCNEXXT will be visiting NAB 2023.
Team

New hire Dennis!

BCNEXXT, a growing team with decades of industry experience has hired Dennis Hergaarden in the role of C++ Developer.
Team

New hire Stijn!

BCNEXXT, a growing team with decades of industry experience has hired Stijn Hinlopen in the role of C++ developer.
Team

New hire Marc!

BCNEXXT, a growing team with decades of industry experience has hired Marc Otten in the role of Creative Application Developer.
Partners

Amazon Web Services (AWS) Technology Partner status

BCNEXXT, the creators of the new innovative native cloud Playout platform Vipe, announced today that they have achieved Amazon Web Services (AWS) Technology Partner status and completed the Foundational Technical Review (FTR).